Sunday, 12 February 2017

Char Creation



If your head and shoulders aren't permanently on fire, you're doing it wrong.

Monday, 6 February 2017

Rackham elf bitch.


Once again dismal photos with too many reflections on the frontal image, but I'm quite happy with the model. Small and delicate but fun to paint, the red leather was exactly what I had planned.



Saturday, 21 January 2017

Wee robot.


Weathering is crude, source lighting is arse, purple is a bit pastelly. But hey it's a cute model!



Saturday, 10 December 2016

Quake, still crude and butt ugly after 20 years.


Map is Swampy by MFX, part of the Arcane Dimensions mod by Sock and a cast of thousands. 475 monsters, 25 secrets, a good 2 hours of gameplay, varied combat and loads of exploration. Pisses all over the design of most current FPS games.

Tuesday, 11 October 2016

Tuesday, 13 September 2016

Quake lighting.


This is how it looks in game:
Make your maps with a similar brightness to this.

This is how it looks as an unedited screenshot:
Don't make your maps this dark.

Any other concerns, google "rocket science" or "brain surgery".